Difference between revisions of "Moves"

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(New page: Each tick, every pilot is granted five moves. Pilots can use their moves however they seem fit. Some activities use up only one move, some activities use up several moves. If a pilot d...)
 
 
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Each [[tick]], every pilot is granted five moves. Pilots can use their moves however they seem fit. Some activities use up only one move, some activities use up several moves. If a pilot does not use up all moves before the end of the tick, the remaining moves will be lost.
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Each [[tick]], every pilot is granted five moves. Pilots can use their moves however they seem fit. Some activities use up only one move, other activities are more expensive and use up several moves. If a pilot does not use up all moves before the end of the tick, the remaining moves will be lost.

Latest revision as of 13:08, 23 April 2007

Each tick, every pilot is granted five moves. Pilots can use their moves however they seem fit. Some activities use up only one move, other activities are more expensive and use up several moves. If a pilot does not use up all moves before the end of the tick, the remaining moves will be lost.