Home Sectors

From TVS Wiki
Jump to navigationJump to search
Manual Menu
Main Page
Forum
Player Gallery
Player Locations
Fan Sites

General Help
Tutorial
Getting started
Faq
Rules
Quick reference quide
Playing by WAP

Warfare
Attacking
Repairing
Hypering
Being destroyed
Scoring points
Pickups

Communications
Messaging
Tara's Bar
Taunts

Ships
Basic ships
Capital ships
Ajaxian ships
Boraxian ships
Krilgorian ships
Tibran ships

Miscellaneous
Legion Commanders
squadrons
History
Legion descriptions
Going Awol
Edit your TVS account

Sectors
Galactic map
Dominating sectors
Sector types
Bases \ Home sectors

Home Worlds
Tibrar
Planet Krilgore
Boraxus
Ajaxus

Quadrant Sectors
Tripe
Orbital
Garen
Aquarious

Giant Sectors
The Three Suns
Southern Sector
Red Sky City
Canopus West
Moons of Kaarp
Dreadlar
Apollo Sector
81103

Outer Ring Sectors
Acrador
C.T.6
Mattas Head
Perosis
Star City
The Tibran Mining Colony
Dragor
Durius Highlands

Other Sectors
The Asteroid Field
New Sector Alpha
The Uncharted Sector

Home Sectors

Each legion has one home sector, containing the base. If a pilot dies, they will respawn back in their home sector (assuming that their base hasn't been destroyed). Ships defending their home system will hit a bit harder, and the home system contains defense systems which will damage any enemy ship starting a turn in that system, and will also deal damage to any ship bombing the base, proportionate to that dealt by the attacker. Pilots who have scored enough for a cruiser must also return here to collect it.